Here you can find a selection of my best and most recent works, including characters, monsters, and other personal projects. This portfolio is meant to show my range of styles, rendering levels, and the type of content I usually work with. Some pieces may be older, but they are included to show my artistic development and variety.If you’re interested in my work or would like to ask about commissions, collaborations, or other projects, feel free to contact me through my social media. I usually reply faster on Twitter, but you can reach out on any platform and I’ll get back to you as soon as possible.















I frequently create monster and creature designs for RPG campaigns and paranormal or horror-themed stories, including settings inspired by systems like Ordem Paranormal.
My work often focuses on creatures that blend human traits with supernatural elements, exploring distorted anatomy.While I am more experienced with humanoid monsters, this is not a strict limitation. I also enjoy working with different creature types depending on the concept, such as corrupted animals, hybrid beings, or abstract entities tied to specific themes or powers.
I aim to design monsters that not only look frightening or mysterious, but also feel connected to the world and the story they belong to, making them suitable for use as enemies, NPCs, or symbolic manifestations within a campaign or setting.My approach prioritizes mood, visual storytelling, and strong silhouettes, helping each creature feel unique and memorable while still fitting naturally into dark fantasy or paranormal worlds.




I create symbols and visual marks for RPGs and fictional worlds, such as sigils, faction emblems, ritual symbols, and paranormal signs.

I design custom cards for games and RPG systems, including layouts for abilities, items, and narrative elements.
I aim to keep a balance between visual style and readability, adapting the design to match the theme of the project while keeping consistency across card sets.

























